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In the end game when you are turning in all of these old quests and selling off artifacts, guides come in handy and I don't feel too bad for using them in my playthrough.Īnyways this is Stalker 1.5 and it's a decent game to play if you simply want MORE from the franchise while Stalker 2 is being created but if you were already tired of the world in SoC than this game will seem like a redundant slog to play through but this game never gets old to me. Using this proactively in the early game can easily bankrupt you so exploring in the early game is encouraged and you can experience the new areas and buildings added to SoC's map. Fast travel is added to this game too and it sounds like a streamlining design choice but it is a very competant system were a guide (that you must find first) can only guide you to areas their faction controls the ways to and usually for a hefty price anyways. Upgrading and repairs at first seem to take away a lot from the scavenging aspect but I think it's a good system especially when you get a good weapon like a Vintar or TRS early on and want to keep it until the next step up is available. The stash system has been revamped were coordinates are now sold to you by certain characters and that's awesome, one of the few things that urked me about SoC and the world is connected less linearly with multiple entries and exits to locations.
Forming alliances with the more political factions also directly increases the difficulty of the game and didn't suit me well even though I know it's for role playing. The factions also seem very cool but the upkeep that they require to be successful is exhausting, travelling across the map constantly to help your squad is annoying and I gave up after completing the loner quest line. The detectors are cool but the pre-placed and non-respawnable positions limit the activity.
is still dreadful I searched for a mod that brings back the SoC one but couldn't find anything and the artifact hunting seems more handheld. I eventually got over all of these small nitpicks after I got out of the swamp however, the new u.i. Many fans have noted that Clear Sky is more or less the developers attempting to make good on promises made before the release of SoC but in the end, SoC is the perfect FPS in my eyes so this game often changes things that I found very compelling or nice about the original. Being heralded as the lackluster follow up to Shadow of Chernobyl this prequel is a suprisingly good addendum to SoC.